Simple Car Racing Game Code In Dev C%2b%2b

The snake game is a very popular one, here is a very simple one written in C using Visual Studio. The code is only 150 line and can be modified in several ways. ///// You want to support my videos? You can browse and buy materials from my Amazon Store with the same price. This way I get a small commission: C How to Program (10th. C game coding: Learn to make games using the C programming language. If you have no programming experience but want to get started as fast as possible, or if you need a quick C refresher then this level 1 course is the place to start. Today we will learn how to make car in dev c.you can any design or graphics through this.Source code link: https://drive.google.com/op.

  1. Simple Car Racing Game Code In Dev C 2b 2b 1b
  2. Simple Car Racing Game Code In Dev C 2b 2b 1
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I’ve been wanting to try my hand at doing some game development for a while and I finally managed to make a start.

I decided to make a simple driving game using HTML5. I began doing a bit of a search for tutorials which build a simple top view racing game but didn’t stumble upon any for HTML5. I did find a flash tutorial which I have used as a starting point.

In this series:

Simple Car Racing Game Code In Dev C 2b 2b 1b

Welcome to Game Programming in C console! This article will guide you to develop a very simple car racing game in windows console. In the first part of the tutorial, I've listed a few fascinating functions that c provides, needed for our game. In the second, I've tried to create my own functions using those functions from the first part. A simple car racing game,a very good help for those want to design games, made. Very good on the hough transform code, suitable for beginners to understand its. It is a very good cell phone game source code and you are welcome to download an. It is a very good cell phone game source code and you are welcome to download an. In fact, in order to keep it simple to understand it embeds the javascript for each example directly in the HTML page (horror!) and, even worse, uses global variables and functions (OMG!). If I was building a real game I would have much more structure and organization to the code, but since its just a racing game tech demo, I have elected to KISS.

You can see the latest version on github (https://github.com/davetayls/html5racer).

I grabbed a top view sprite of a car and started to build the code.

The basic files

I have kept this really simple, so there is just one HTML file and CSS file and then I am adding links to individual JavaScript files manually.

NB. I’m not going to cover the basics of clearing the canvas and triggering another animation timeout as that would make this article unnecessarily long and there is plenty of information out there. You can also take a look through the code on github as it’s pretty simple.

The HTML file looks like this:

helpers.js

The helpers file includes some useful helper methods for working with canvas. One of the really helpful functions which I have picked up from a Creative Js article is the drawRotatedImage function.

This function is used to draw the car image on to the canvas at a particular angle.

Movement

I didn’t want my car to accelerate and turn in a linear fasion so I altered the acceleration code to use multiplication instead of simple addition and subtraction.

My Car object held all the properties needed to determine the state of how the car is moving.

I also separated out the instructions for accelerating, decelerating and turning from the keyboard event listeners so that I can hook it up to other devices later.

Where Next

I’m now looking in to how to do collision detection, which is proving to be a bit of a brain freeze.

I’ll also add an online playable version at some point.

Fri, Jun 22, 2012

I wasn’t really much for going to the arcades when I was younger… I didn’t need ‘em withawesome C64 games sitting at home… but there were 3 arcade games that could always get mymoney - Donkey Kong, Dragons Lair, and Outrun…

Code

… and I really loved Outrun, the speed, the hills, the palm trees and the music - even thelowly c64 version.

So, I wanted to try my hand at an old-school pseudo-3d racing game, a-la outrun, pitstop orpole-position. I dont plan on building a fully fleshed out and finishedgame but thought it would be fun to re-examine the mechanics of how these games pulledoff their tricks. The curves, the hills, the sprites and the feeling of speed…

So, here’s a “weekend” project that ended up taking about 5 or 6 weekends…

  • view the source code
  • read more about how it work

The playable version is more of a tech demo than an actual game. In fact, if youwere going to build a real pseudo-3d racing game, this would be just the minimal pointfrom which to start turning it into a game.

Without the polish, it’s a little ugly, but its fully functional, and I can show youhow to implement it yourself in four easy sections…

  • read more about v1 - straight roads
  • read more about v2 - curves
  • read more about v3 - hills
  • read more about v4 - final

Or you can just play…

  • the straight road demo
  • the curves demo
  • the hills demo
  • the final version
Simple car racing game code in dev c 2b 2b 1

Enjoy!

A note on performance

The performance of this game is very machine/browser dependent. It works quite well in modernbrowsers, especially those with GPU canvas acceleration, but a bad graphics driver can kill it stonedead. So your mileage may vary. There are controls provided to change the rendering resolutionand the draw distance to scale to fit your machine.

Simple Car Racing Game Code In Dev C%2b%2b

Currently supported browsers include:

  • Firefox (v12+) works great, 60fps at high res - Nice!
  • Chrome (v19+) works great, 60fps at high res… provided you dont have a bad GPU driver
  • IE9 - ok, 30fps at medium res… not great, but at least it works

The current state of mobile browser performance is pretty dismal. Dont expect this to be playable onany mobile device.

Simple Car Racing Game Code In Dev C 2b 2b 1

NOTE: I havent actually spent anytime optimizing for performance yet. So it might be possible tomake it play well on older browsers, but that’s not really what this project is about.

A note on code structure

This project happens to be implemented in javascript (because its easy for prototyping) butis not intended to demonstrate javascript techniques or best practices. In fact, in order tokeep it simple to understand it embeds the javascript for each example directly in the HTMLpage (horror!) and, even worse, uses global variables and functions (OMG!).

Simple Car Racing Game Code In Dev C 2b 2b 3

If I was building a real game I would have much more structure and organization to thecode, but since its just a racing game tech demo, I have elected to KISS.